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'Valkyr-982' S-Type Combat Mechnoid

A fun exercise in making a cute-robot, that can kick some kawaii-kaiju ass.

Been sitting on these textures a long time! Quick pass through nDo & dDo for the armour and nDo for the inner frame then a bunch of palette swaps and logos for funsies. First pass textures.

Game-ready assets, possible future coolness ahead? I don't know.

'Valkyr-982' S-Type [Aces Group]

'Valkyr-982' S-Type [Cannon Fodder]

'Valkyr-982' S-Type [Armour Eject]

'Valkyr-982' S-Type [Cel Shading Test]

Texture maps.

Texture maps.

'Lucky Ace' P1 Colours. Diffuse + first pass normal map.

'Lucky Ace' P1 Colours. Diffuse + first pass normal map.

'Spartan' P2 Colours. Diffuse + first pass normal map.

'Spartan' P2 Colours. Diffuse + first pass normal map.

'Maximus' P3 Colours. Diffuse + first pass normal map.

'Maximus' P3 Colours. Diffuse + first pass normal map.

'Skull Leader' P4 Colours. Diffuse + first pass normal map.

'Skull Leader' P4 Colours. Diffuse + first pass normal map.

'Thunderbolt' P5 Colours. Diffuse + first pass normal map.

'Thunderbolt' P5 Colours. Diffuse + first pass normal map.

'Heartbreaker' P6 Colours. Diffuse + first pass normal map.

'Heartbreaker' P6 Colours. Diffuse + first pass normal map.

Inner combat frame. Diffuse + first pass normal map.

Inner combat frame. Diffuse + first pass normal map.

Tried making an idle animation...

Tried making an idle animation...

Tried making a run cycle! Haven't animated anything in over a decade..

Tried making a run cycle! Haven't animated anything in over a decade..

Final Sub-D modelling before textures (high rez mesh).

Final Sub-D modelling before textures (high rez mesh).

With and without armour, high rez sculpt before baking down.

With and without armour, high rez sculpt before baking down.

Some alternate head sculpts.

Some alternate head sculpts.

Proxy rifle + obligatory cool pose.

Proxy rifle + obligatory cool pose.