I am an Industrial Designer and also a veteran 3D Modeller & Concept Artist. I am currently utilizing my unique skill-set as a Technical Illustrator, in the Defence Industry.
I have over 20 years experience in 3D modelling & nearly as much in concept art and design. I also have experience in game development, visual communication, product design, rapid prototyping & manufacturing.
I have also taught games development and visual communication theory at QCA/Griffith University and the University of Canberra.
I've worked both in-house and remotely, for large studios and indie developers, for games, TV and other media.
My work reflects my versatility, creativity, and attention to detail. I am always eager to learn new skills and technologies and to collaborate with others to achieve the best outcomes.
Please e-mail me to request most current resumé & portfolio.