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Emissyr - 2nd year Industrial Design studio assignment

Hey hey~!!

Here is an assignment I worked on for the better part of a month or so for one of my classes. You can see the report chronicling the whole thing from concept to physical prototype, here;

https://chrisvera101.wordpress.com/2016/11/14/2nd-year-final-studio-project-toy-design-for-juego-play/

The idea was to action-figurize chess pieces into giant-alien-mecha. It was tricky, fun and at times frustrating. But, I made a toy !!

Group shot of my figures. Had I had time, I'd have crafted unique bodies for the Rook & Knight.

Group shot of my figures. Had I had time, I'd have crafted unique bodies for the Rook & Knight.

Finished sculpt, ready for 3D printing!!

Finished sculpt, ready for 3D printing!!

Diagram of the chess piece swap gimmick.

Diagram of the chess piece swap gimmick.

Diagram of the weapon swap gimmick.

Diagram of the weapon swap gimmick.

Queen Sketchfab model.

Knight Sketchfab model.

Rook Sketchfab model.

Photo of the prototype, striking a pose.

Photo of the prototype, striking a pose.

Even though the Knight had a different body, I dig the head-swap.

Even though the Knight had a different body, I dig the head-swap.

Best Ironman pose.

Best Ironman pose.

"What was that!?!"

"What was that!?!"

Initial concept brainstorm.

Initial concept brainstorm.

More brain farts.

More brain farts.

Nailing the direction a little bit.

Nailing the direction a little bit.

Some proposed knight bods.

Some proposed knight bods.

Moar knights.

Moar knights.

By this time, I figured I'd only be able to make the chess-piece of the knight.

By this time, I figured I'd only be able to make the chess-piece of the knight.